Projects, tools, and other things I've built.
An market intelligence tool for swing traders to stay up-to-date on recent news and movements.
This site! Written in NextJS...
A Godot unit testing tool for C# projects.
Led technical art efforts for Bugnauts!, developing custom shaders, VFX systems, and optimizing rendering pipelines for the game's unique visual style.
Developed core gameplay systems and features for Dreamland Confectionary, collaborating with designers to create engaging player experiences.
Designed and implemented combat systems for Blindsight, focusing on responsive gameplay mechanics and enemy AI behavior patterns.